CREATING GAMES · SPRING 2015 · PROF. McGUIRE · WILLIAMS COLLEGE · ART HISTORY AND STUDIO ART · COMPUTER SCIENCE
2015 Midterm Games

Below are the student-produced midterm video games from the Williams College Art & CS 107: Creating Games course, Spring 2015.

The students had one week of programming experience and four weeks of board game design experience prior to beginning the project. They were then given a total of 36 hours over four calendar weeks to design and implement web-based video games, working in self-selected groups.

These games are built on codeheart.js, a thin framework for HTML5 Javascript games that exports common Javascript methods through functions and increases cross-browser compatibility. To maximize the learning experience and flexibility, the framework does not include any animation, GUI, or game-specific code.

These games give the best performance and experience under Chrome in Presentation Mode.


The Cemetery
A collaborative investigation

by The Groundskeepers: Nina (game designer), Leigh (artist), Taylor (programmer), Olivia (producer)

An adventure mystery in which player one is blindfolded and only hears the game audio, while player two only sees the screen.

Herakles
He had the strength of a God but the mind of a man

by The Eletric MFs: Brianna (producer), Madison (artist), Diego (lead programmer), Aurora (game designer), Justin (writer & programmer)

Reinvents the mythological story of Herakles' descent into madness through superposition with a schizophrenic patient in a hospital.

Hikari Yami

by Team WiDaNeKa: Dalia (lead designer & audio engineer), Kar Yern (programmer), Ned (producer & game designer), Winnie (artist)

A cooperative bullet-hell shooter with dual polarity puzzles.

Tank vs. Tank

by Seams of Pangea 2.R: Sohum (programmer), Carl (designer), Rehaan (programmer), Sarah (designer)

A two-player tank battle within a maze, reworking Tank Trouble (Mads Purup 2007)